Configuration Files
To give you an idea of Artisan Worktables' configuration options, here is an up-to-date display of the available config files and their default values.
Toolbox
config/artisanworktables/artisanworktables.module.Toolbox.cfg
# Configuration file
general {
# Set to false to disable the toolbox.
B:ENABLE_MODULE=true
toolbox {
# Set to false to remove the toolbox.
B:ENABLED=true
# Set to false to prevent the toolbox from keeping its contents when broken.
B:KEEP_CONTENTS_WHEN_BROKEN=true
# Set to false to allow any item to be placed into the toolbox.
# If set to true, only tools that are part of any worktable recipe may be stored in the toolbox.
B:RESTRICT_TO_TOOLS_ONLY=true
}
mechanical_toolbox {
# Set to false to remove the mechanical toolbox.
B:ENABLED=true
# Set to false to prevent the mechanical toolbox from keeping its contents when broken.
B:KEEP_CONTENTS_WHEN_BROKEN=true
# Set to false to allow any item to be placed into the mechanical toolbox.
# If set to true, only tools that are part of any worktable recipe may be stored in the mechanical toolbox.
B:RESTRICT_TO_TOOLS_ONLY=true
}
}
Tools
config/artisanworktables/artisanworktables.module.Tools.cfg
# Configuration file
general {
# To disable a tool type, remove it from this list.
# If new tool types are added to the mod, you may have to regenerate your config file
# or manually add them to this list to activate them.
S:ENABLED_TOOL_TYPES <
artisans_cutters
artisans_hammer
artisans_framing_hammer
artisans_handsaw
artisans_beaker
artisans_burner
artisans_driver
artisans_spanner
artisans_gemcutter
artisans_pliers
artisans_athame
artisans_grimoire
artisans_chisel
artisans_trowel
artisans_compass
artisans_quill
artisans_needle
artisans_shears
>
# Set to false to disable all tools.
# This supersedes all other tool settings.
B:ENABLE_MODULE=true
# Set to false to prevent creation of ore dict groups for tools by material type, ie. 'toolFlint' or 'toolCopper'.
B:ENABLE_TOOL_MATERIAL_ORE_DICT_GROUPS=true
# Set to false to disable all tool recipes.
B:ENABLE_TOOL_RECIPES=true
# Set to false to prevent creation of ore dict groups for tools by type, ie. 'artisansHammer' or 'artisansChisel'.
B:ENABLE_TOOL_TYPE_ORE_DICT_GROUPS=true
# Change the ore dict prefix for each tool material type group.
# This is used when generating the tool material .json file.
# Changing this will have no effect if the 'Custom' tool material file has already been generated.
# You will need to regenerate the file by deleting it and running the game, or manually change the file.
S:TOOL_BY_MATERIAL_ORE_DICT_PREFIX=artisansTool
# Change the ore dict prefix for each tool type group.
S:TOOL_BY_TYPE_ORE_DICT_PREFIX=artisans
client {
# Set to false to disable the durability tooltip on tools from this mod.
B:ENABLE_DURABILITY_TOOLTIP=true
}
}
Worktables
config/artisanworktables/artisanworktables.module.Worktables.cfg
# Configuration file
general {
# Set to false to disable workshops.
B:ENABLE_WORKSHOPS=true
# Set to false to disable workstations.
B:ENABLE_WORKSTATIONS=true
# Set to false to disable worktables.
B:ENABLE_WORKTABLES=true
# If set to true, crafting tools must have sufficient durability remaining to perform the craft.
# If set to false, this restriction is ignored.
B:RESTRICT_CRAFT_MINIMUM_DURABILITY=true
##########################################################################################################
# enable_table_type
#--------------------------------------------------------------------------------------------------------#
# Set to false to selectively disable a table type across all table tiers.
##########################################################################################################
enable_table_type {
B:basic=true
B:blacksmith=true
B:carpenter=true
B:chef=true
B:chemist=true
B:designer=true
B:engineer=true
B:farmer=true
B:jeweler=true
B:mage=true
B:mason=true
B:potter=true
B:scribe=true
B:tailor=true
B:tanner=true
}
##########################################################################################################
# fluid_capacity_worktable
#--------------------------------------------------------------------------------------------------------#
# Worktable fluid capacity (milli-buckets).
##########################################################################################################
fluid_capacity_worktable {
I:basic=4000
I:blacksmith=4000
I:carpenter=4000
I:chef=4000
I:chemist=4000
I:designer=4000
I:engineer=4000
I:farmer=4000
I:jeweler=4000
I:mage=4000
I:mason=4000
I:potter=4000
I:scribe=4000
I:tailor=4000
I:tanner=4000
}
##########################################################################################################
# fluid_capacity_workstation
#--------------------------------------------------------------------------------------------------------#
# Workstation fluid capacity (milli-buckets).
##########################################################################################################
fluid_capacity_workstation {
I:basic=8000
I:blacksmith=8000
I:carpenter=8000
I:chef=8000
I:chemist=8000
I:designer=8000
I:engineer=8000
I:farmer=8000
I:jeweler=8000
I:mage=8000
I:mason=8000
I:potter=8000
I:scribe=8000
I:tailor=8000
I:tanner=8000
}
##########################################################################################################
# fluid_capacity_workshop
#--------------------------------------------------------------------------------------------------------#
# Workshop fluid capacity (milli-buckets).
##########################################################################################################
fluid_capacity_workshop {
I:basic=16000
I:blacksmith=16000
I:carpenter=16000
I:chef=16000
I:chemist=16000
I:designer=16000
I:engineer=16000
I:farmer=16000
I:jeweler=16000
I:mage=16000
I:mason=16000
I:potter=16000
I:scribe=16000
I:tailor=16000
I:tanner=16000
}
client {
##########################################################################################################
# text_highlight_color
#--------------------------------------------------------------------------------------------------------#
# Here you can change the gui text highlight color. (Hexadecimal)
##########################################################################################################
text_highlight_color {
S:basic=bc9862
S:blacksmith=a2a2a2
S:carpenter=bc9862
S:chef=ffffff
S:chemist=476147
S:designer=ffffff
S:engineer=ca671b
S:farmer=80c652
S:jeweler=695985
S:mage=ac51e3
S:mason=979797
S:potter=b75a40
S:scribe=b6884f
S:tailor=ac51e3
S:tanner=c77d4f
}
}
pattern {
# Set to false to disable pattern creation for workshops.
B:ENABLE_PATTERN_CREATION_FOR_WORKSHOPS=true
# Set to false to disable pattern creation for workstations.
B:ENABLE_PATTERN_CREATION_FOR_WORKSTATIONS=true
# Set to false to disable pattern creation for worktables.
B:ENABLE_PATTERN_CREATION_FOR_WORKTABLES=true
# Set to false to prevent players from sneak-clicking to clear the patterns.
# This is useful if you want to provide your own method for clearing patterns.
B:ENABLE_SNEAK_CLICK_TO_CLEAR=true
}
}